Stable Audio 3 Small SFX
Generate stereo, 44.1 kHz sound effects using Stable Audio 3 on Hugging Face ZeroGPU.
Sound description
A heavy steel ball bearing strikes a single pane of glass, sharp crack, glass fractures and collapses into cascading shards, brief ringing resonance, realistic indoor room reverb
Try an example
A heavy steel ball bearing strikes a single pane of glass, sharp crack, glass fractures and collapses into cascading shards, brief ringing resonance, realistic indoor room reverb
A small metal ball hits a thin glass window dead center; one bright impact tick, rapid spiderweb fracture, then hundreds of glass shards raining onto a hard floor
Close-miked foley: chrome steel bearing launched into a drinking glass, hard metallic ping followed by a sudden brittle shatter and scattered fragments
A pane of safety glass breaks after a metal projectile impact, layered crackle, chunks falling, tiny shards skittering across concrete, no music
Avoid (optional)
music, melody, rhythm, speech, singing, voices, crowd, background noise
Quick duration (seconds)
1
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Exact duration (seconds)
Quality steps
Higher can improve detail but uses more GPU time.
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4
20
Prompt guidance
Higher follows the description more strictly.
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0.5
4
Seed (-1 = random)
Generate sound
Generated sound
Past prompts
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